A turf-war card game · Free in your browser

Build a crew.Take the city.

Build your 12-card crew. Hide your next move. Take two of three city blocks in six turns.

No download. No account needed to start.

90 Cards
6 Crews
~5 Min matches
3 Modessolo · 1v1 · 2v2
12 Cards per deck

NEW AURELIA

The city broke. Its people didn't.

New Aurelia's leaders cut off whole districts to save the city core. Families were still inside. A power surge tore the streets apart. They called it the Shatter. Then they changed the records.

The market still opens. Riders bring food. Someone starts a band. Six crews fight over what comes next, and every card has a place in that city.

Discover what broke the city

The strongest crew doesn't always win. The smartest move does.

You don't need to win every fight. You need to control two of three blocks when the sixth night ends. Commit your cards face-down, read your rival, and decide where your Power matters most. A match takes about five minutes. Learning when to hold back takes a little longer.

Try the rulesNIGHT 06 / 06

One card. Make it count.

Your rival has passed. Play Enzo to win two blocks.

Rival10
Spindle Heights
You3
Rival9
Red Lantern Flats
You5
Rival7
The Courthouse
You11
Your last cardEnzo Virelli6 PowerBlack Rose

A simple final-turn puzzle. Only total Power is shown. Enzo has no ability.

Small decks. Big decisions.

Six turns. Three blocks.

Your spending power grows each night. Choose where to commit your crew, then reveal both sides' face-down plays. Win more blocks when the sixth night ends.

Rip packs, chase legendaries

Earn credits from matches and missions, then open packs in the Night Market. Collect 90 cards across six factions. Every pack guarantees a rare or better.

Build your deck

Twelve cards, each with a job to do. Find the combination that fits your style, try it in a match, then swap one card and see what changes.

Double down or fold

Every fight has a pot of Street Cred. Confident? Double it — and your rival can double right back. Beaten? Fold and keep your losses small. Reading your rival is half the game.

13 blocks, 13 rules

The city changes the plan. A curfew can close a block; an echo can trigger an ability twice. Read the turf before you commit.

Climb the ladder

Beat the city's AI crews, take on faction Legends, and turn Street Cred into rank. Complete missions to earn more credits for your next deck idea.

Three ways to fight

Learn the city against AI, challenge a rival, or bring a friend to the table.

Turf War

Solo ladder. The city starts you against easy crews and turns up the heat as your Cred climbs. Perfect for learning the streets.

Blood Match

Online 1v1 PvP. The competitive card game at full heat — someone across the table, face-down reveals, live double downs, and no take-backs.

Crew Brawl

2v2 co-op. Four players, one table. You and a friend share six slots per side against a rival crew — one combined verdict, won together.

Queues never go cold: if no rival answers the call quickly, one of the city's AI crews takes the fight — same rules, same pot, no waiting.

Six crews, one city

New Aurelia survived the Shatter. Six crews are fighting over what comes next. Discover what broke the city and who calls it home, then find your crew in the card gallery.

Riot Kings

Crater Row won't be written off again. Burn rival Power and turn your own lost cards into a stronger next move.

Guide →

Road Reapers MC

Keep a road open. Bring the crew home. Move cards between blocks and gain Power along the way.

Guide →

Black Rose Syndicate

The pumps run. The shelves stay full. Take rival Power and remove threats with careful, costly plays.

Guide →

Neon Spiders

Find the truth. Get people back in touch. Draw more cards, hold more choices, and plan around what your rival can't see.

Guide →

Iron Legion

A safe bed. Someone on watch. Build a strong line with shields, protection, and cards that support each other.

Guide →

Wild Aces

Pull up a chair. There is room for you here. Bet on chance, raise the stakes, and know when to walk away.

Guide →

Frequently asked questions

Is Street Wars free to play?

Yes. Start playing for free and earn every card through matches, missions, and the Night Market. Optional paid offers can unlock cards sooner and include cosmetics, credits, and a season pass. No purchase is required to play.

Do I need to download anything?

No download and no install. Street Wars is a browser card game — it runs on your phone, tablet, or desktop straight from the page.

How long does a match take?

A full match is six turns — most games finish in a few minutes, which makes it easy to fit a quick card battle into any break.

Can I play solo or with friends?

Both. Turf War is the solo ladder against the city's crews. Blood Match is online 1v1 PvP. Crew Brawl is 2v2 — share a crew code with a friend and fight side by side at one table.

Is Street Wars like Hearthstone or Marvel Snap?

If you like fast digital card games such as Marvel Snap, Hearthstone, or Magic: The Gathering Arena, Street Wars will feel familiar: quick matches, deck building, and pack opening — but with an original street setting, six crime factions, and no download required.

Do I need an account to play?

No account is needed to start playing — your collection saves in your browser. An optional free account backs up your progress so you can pick up your collection on any device — and creating one comes with a free Night Market Cache.

What language is the game in?

Street Wars plays in nine languages: English, Italiano, Français, Español, Português, Deutsch, Polski, 日本語, and العربية. The game auto-detects your browser language, and you can switch anytime with the LANGUAGE picker in the settings. Card pages and guides on this site are still English-only for now.

The city won't take itself.

Free to play. In your browser. Right now.

PLAY STREET WARS FREE