
Breach Team
rareOn Reveal: +1 Power for each card in your hand.
“One breach. Ten thousand screens clear their throats.”
Neon Spiders · legendary · Season 1 — The Shatter
+2 Power for each card in your hand.
Ongoing stays active the whole time the card is on the board.
“The future remembering itself into existence.”
Neon Spiders№ 40 / 90
QUANTUM pays for its Ongoing engine, not raw muscle — the average card at 6 Stacks carries 5.3 Power — and the only Neon Spiders card at that cost. It runs with the Neon Spiders — the city's information & draw crew.
#4 of 8 cards at 6 Stacks by Power · 0.8 Power per Stack
Information & draw
Neon Spiders play the long game: card advantage. Their crew keeps your hand full, so while other factions run out of plays by night five, the Spiders still have options — and options win close blocks. Expect to see more of your deck per match than any other crew.
The Docks and the Power Plant supercharge them; a curfewed Iron Gate blunts the plan.
QUANTUM is The Neon Spiders’s boss card — the crew’s Legend chase.
Packs
200 credits · 3 cards
Each card rolls legendary at 5% — pulls favor cards you don't own, and every pack guarantees a rare or better. Odds of at least one legendary roll per pack: 14.3%.
Daily shop
650 credits
When the day's rotation offers it — the shop only ever stocks cards you don't own yet.
Level track
Level-up reward
It drops from match XP — the track skips cards you already own, so it can arrive early.

On Reveal: +1 Power for each card in your hand.
“One breach. Ten thousand screens clear their throats.”

On Reveal: jam all rival cards here — their Ongoing abilities are shut down for the match.
“Enjoy the static.”

No ability — pure muscle.
“The best crew money can't officially buy.”