
Breach Team
rareOn Reveal: +1 Power for each card in your hand.
“One breach. Ten thousand screens clear their throats.”
Neon Spiders · rare · Season 1.5 — Blood Money
jam all rival cards here — their Ongoing abilities are shut down for the match.
On Reveal fires once, as the card flips face-up.
“Enjoy the static.”
Neon Spiders№ 79 / 90
Julian "Signal" Reyes pays for its On Reveal, not raw muscle — the average card at 5 Stacks carries 5.4 Power. It runs with the Neon Spiders — the city's information & draw crew.
#12 of 14 cards at 5 Stacks by Power · 0.6 Power per Stack
Information & draw
Neon Spiders play the long game: card advantage. Their crew keeps your hand full, so while other factions run out of plays by night five, the Spiders still have options — and options win close blocks. Expect to see more of your deck per match than any other crew.
The Docks and the Power Plant supercharge them; a curfewed Iron Gate blunts the plan.
Crew
Included in the crew's 12 cards
Pick one crew free when you start; recruit slots for the rest unlock at 1, 8, 15, 25 and 40 career wins.
Packs
200 credits · 3 cards
Each card rolls rare at 25% — pulls favor cards you don't own, and every pack guarantees a rare or better.
Daily shop
345 credits
When the day's rotation offers it — the shop only ever stocks cards you don't own yet.

On Reveal: +1 Power for each card in your hand.
“One breach. Ten thousand screens clear their throats.”

No ability — pure muscle.
“The best crew money can't officially buy.”

On Reveal: draw two cards.
“They live in the racks. The racks answer to them.”